The ShadingRateFragmentSize enumeration defines the fragment size configurations that can be used with Variable Rate Shading (VRS).
Each value represents the size of a shading fragment in pixels, determining the shading rate for rendering.
| Size1x1 | Each fragment corresponds to 1x1 pixels. |
| Size1x2 | Each fragment corresponds to 1x2 pixels. |
| Size2x1 | Each fragment corresponds to 2x1 pixels. |
| Size2x2 | Each fragment corresponds to 2x2 pixels. |
| Size1x4 | Each fragment corresponds to 1x4 pixels. |
| Size4x1 | Each fragment corresponds to 4x1 pixels. |
| Size2x4 | Each fragment corresponds to 2x4 pixels. |
| Size4x2 | Each fragment corresponds to 4x2 pixels. |
| Size4x4 | Each fragment corresponds to 4x4 pixels. |
| SizeCount | The count of ShadingRateFragmentSize. |