The Memory Profiler offers a unified solution allowing you to profile both small projects on mobile devices and big AAA projects on high end machines. It provides actionable information about allocations in the engine to allow developers to manage and reduce memory usage.
以下包版本可能无法安全地在实际生产中与 Unity 2020.3 版本搭配使用:
文档位置: | 状态 | 可用版本: |
---|---|---|
com.unity.memoryprofiler@0.4 |
预览 | 0.4.0-preview.1, 0.4.0-preview.2, 0.4.1-preview.1, 0.4.2-preview.1, 0.4.3-preview.1, 0.4.4-preview.2 |
com.unity.memoryprofiler@0.2 |
预览 | 0.2.0-preview.1、0.2.1-preview.1、0.2.1-preview.2、0.2.2-preview.1、0.2.3-preview.1、0.2.3-preview.2、0.2.4-preview.1、0.2.5-preview.1、0.2.6-preview.1、0.2.7-preview.1、0.2.8-preview.1、0.2.8-preview.2、0.2.9-preview.1、0.2.9-preview.3、0.2.10-preview.1 |
com.unity.memoryprofiler@0.1 |
预览 | 0.1.0-preview.1、0.1.0-preview.2、0.1.0-preview.3、0.1.0-preview.4、0.1.0-preview.5、0.1.0-preview.6、0.1.0-preview.7、0.1.0-preview.8、0.1.0-preview.9 |
profiler , memory , memoryprofiler , snapshot , profiling , tool