Version: 2021.3

CommandBuffer.ClearRenderTarget

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public void ClearRenderTarget (bool clearDepth, bool clearColor, Color backgroundColor, float depth);
public void ClearRenderTarget (Rendering.RTClearFlags clearFlags, Color backgroundColor, float depth, uint stencil);

参数

clearDepth Whether to clear both the depth buffer and the stencil buffer.
clearColor 是否应清除颜色缓冲区?
clearFlags Which render targets to clear, defined using a bitwise OR combination of RTClearFlags values.
backgroundColor 要清除的颜色。
depth 要清除的深度(默认值为 1.0)。
stencil Stencil to clear with (default is 0).

描述

添加“清除渲染目标”命令。