Version: 2022.1
public void AddEvent (AnimationEvent evt);

参数

evt 要添加的 AnimationEvent。

描述

将一个动画事件添加到该剪辑中。

Note that events added with AddEvent persist until play mode is exited or the is player quit. If you want to add an event to a clip persistently, use AnimationUtility.SetAnimationEvents from the Unity editor.

另请参阅:AnimationEventAnimationUtility 类。