This section contains information on understanding and improving rendering performance.
页面 | 描述 |
---|---|
Graphics performance fundamentals | The fundamentals of understanding and improving rendering performance in Unity. |
Optimizing draw calls | An introduction to draw calls, and the different ways of reducing their performance impact. |
The Rendering Statistics window | How to use the Rendering Statistics window. |
The Frame Debugger window | How to use the Frame Debugger window. |