颜色的灰度值。(只读)
Unity uses the following formula to calculate the grayscale value: (0.299f * Color.r) + (0.587f * Color.g) + (0.114f * Color.b)
.
using UnityEngine;
public class Example : MonoBehaviour { void Start() { Color newColor = new Color(0.3f, 0.4f, 0.6f); print(newColor.grayscale); } }