Provide various options to control the behavior of BuildPipeline.BuildAssetBundles.
Additional resources: BuildPipeline, EditorUserBuildSettings, EditorBuildSettings, BuildPlayerOptions
| Description | |
|---|---|
| bundleDefinitions | Array defining the name and contents of each AssetBundle. (optional) | 
| extraScriptingDefines | User-specified preprocessor defines used while compiling assemblies during the AssetBundle build. (optional) | 
| options | Flags from the BuildAssetBundleOptions enum. (optional) | 
| outputPath | Output path for the AssetBundles. | 
| subtarget | The subtarget to build. (optional) | 
| targetPlatform | The BuildTarget to build. (optional) |