Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

EffectorSelection2D

enumeration

Description

Selects the source and/or target to be used by an Effector2D.

Properties

Description
RigidbodyThe source/target is defined by the Rigidbody2D.
ColliderThe source/target is defined by the Collider2D.