Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

GameObjectUtility.EnsureUniqueNameForSibling

Declaration

public static void EnsureUniqueNameForSibling(GameObject self);

Parameters

Description
self The GameObject whose name you want to ensure is unique.

Description

You can use this method after parenting one GameObject to another to ensure the child GameObject has a unique name compared to its siblings in the hierarchy.

If the GameObject already has a unique name compared to its siblings, its name will remain unchanged. If the GameObject has the same name as one of its siblings, Unity will rename it to a unique name by using an incremental number after the GameObject’s current name. This is useful when trying to avoid duplicate naming.

Additional resources: GameObjectUtility.GetUniqueNameForSibling, ObjectNames.GetUniqueName.