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                      Description | 
                    
                  
      | additiveReferencePoseFrame | The additive reference pose frame. | 
      | curves | Additionnal curves that will be that will be added during the import process. | 
      | cycleOffset | Offset to the cycle of a looping animation, if a different time in it is desired to be the start. | 
      | events | AnimationEvents that will be added during the import process. | 
      | firstFrame | First frame of the clip. | 
      | hasAdditiveReferencePose | Enable to defines an additive reference pose. | 
      | heightFromFeet | Keeps the feet aligned with the root transform position. | 
      | heightOffset | Offset to the vertical root position. | 
      | keepOriginalOrientation | Keeps the vertical position as it is authored in the source file. | 
      | keepOriginalPositionXZ | Keeps the vertical position as it is authored in the source file. | 
      | keepOriginalPositionY | Keeps the vertical position as it is authored in the source file. | 
      | lastFrame | Last frame of the clip. | 
      | lockRootHeightY | Enable to make vertical root motion be baked into the movement of the bones. Disable to make vertical root motion be stored as root motion. | 
      | lockRootPositionXZ | Enable to make horizontal root motion be baked into the movement of the bones. Disable to make horizontal root motion be stored as root motion. | 
      | lockRootRotation | Enable to make root rotation be baked into the movement of the bones. Disable to make root rotation be stored as root motion. | 
      | loop | Is the clip a looping animation? | 
      | loopPose | Enable to make the motion loop seamlessly. | 
      | loopTime | Enable to make the clip loop. | 
      | maskNeedsUpdating | Returns true when the source AvatarMask has changed. This only happens when  ModelImporterClipAnimation.maskType is set to ClipAnimationMaskType.CopyFromOther
To force a reload of the mask, simply set  ModelImporterClipAnimation.maskSource to the desired AvatarMask. | 
      | maskSource | The AvatarMask used to mask transforms during the import process. | 
      | maskType | Define mask type. | 
      | mirror | Mirror left and right in this clip. | 
      | name | Clip name. | 
      | rotationOffset | Offset in degrees to the root rotation. | 
      | takeName | Take name. | 
      | wrapMode | The wrap mode of the animation. |