Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

PauseState

enumeration

Description

Enumeration specifying the current pause state of the Editor.

Additional resources: PlayModeStateChange, EditorApplication.pauseStateChanged, EditorApplication.isPaused.

Properties

Description
PausedOccurs as soon as the Editor is paused, which may occur during either edit mode or play mode.
UnpausedOccurs as soon as the Editor is unpaused, which may occur during either edit mode or play mode.