Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

CodeEditor.GetFoundScriptEditorPaths

Declaration

public Dictionary<string,string> GetFoundScriptEditorPaths();

Returns

Dictionary<string,string> A Dictionary that maps names to editor paths.

Description

Collects all installations from registered instances of IExternalCodeEditor. This is done using IExternalCodeEditor.Installations.