Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

BuildPlayerWindow.RegisterBuildPlayerHandler

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Declaration

public static void RegisterBuildPlayerHandler(Action<BuildPlayerOptions> func);

Parameters

func Delegate System.Action that takes a BuildPipeline.BuildPlayerOptions parameter.

Description

Register a delegate to intercept or override the build process executed with the "Build" and "Build and Run" buttons. Registering a null value will restore default behavior, which is the equivalent of calling BuildPlayerWindow.DefaultBuildMethods.BuildPlayer.