Version: Unity 6 Preview (6000.0)
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  • C#

ChangeChildrenOrderEventArgs Constructor

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Declaration

public ChangeChildrenOrderEventArgs(int instanceId, SceneManagement.Scene scene);

Parameters

instanceId The instance ID of the parent GameObject whose children have been reordered. Note that this is not the instance ID of the Transform component.
scene The Scene containing the GameObject whose children were reordered.

Description

Constructs a new instance.