Version: Unity 6 Preview (6000.0)
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  • C#

ContactPoint.point

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public Vector3 point;

Description

The point of contact.

using UnityEngine;

public class Example : MonoBehaviour { // Print how many points are colliding this transform // And print the first point that is colliding. void OnCollisionEnter(Collision other) { print("Points colliding: " + other.contacts.Length); print("First point that collided: " + other.contacts[0].point); } }