Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

GUILayout.AreaScope Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public GUILayout.AreaScope(Rect screenRect);

Declaration

public GUILayout.AreaScope(Rect screenRect, string text);

Declaration

public GUILayout.AreaScope(Rect screenRect, Texture image);

Declaration

public GUILayout.AreaScope(Rect screenRect, GUIContent content);

Declaration

public GUILayout.AreaScope(Rect screenRect, string text, GUIStyle style);

Declaration

public GUILayout.AreaScope(Rect screenRect, Texture image, GUIStyle style);

Declaration

public GUILayout.AreaScope(Rect screenRect, GUIContent content, GUIStyle style);

Parameters

text Optional text to display in the area.
image Optional texture to display in the area.
content Optional text, image and tooltip top display for this area.
style The style to use. If left out, the empty GUIStyle (GUIStyle.none) is used, giving a transparent background.

Description

Create a new AreaScope and begin the corresponding Area.