Version: Unity 6 Preview (6000.0)
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BufferSlice<T0> Constructor

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Declaration

public BufferSlice<T0>(LightTransport.BufferID id, ulong offset);

Parameters

id ID of the buffer.
offset Offset from the beginning of the buffer.

Description

Construct a new BufferSlice struct by defining an offset from the beginning of a buffer. The buffer is defined by the BufferID.