Version: Unity 6 Preview (6000.0)
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PlayableExtensions.SetInputWeight

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Declaration

public static void SetInputWeight(U playable, int inputIndex, float weight);

Declaration

public static void SetInputWeight(U playable, V input, float weight);

Parameters

playable The Playable used by this operation.
input The connected Playable to change.
weight The weight. Should be between 0 and 1.

Description

Changes the weight of the Playable connected to the current Playable.

Use this templated extension method on any type that inherits from IPlayable.