Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

PlayerSettings.WSA.SetCertificate

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Declaration

public static bool SetCertificate(string path, string password);

Parameters

path The relative Asset path to the Certificate file (.pfx).
password The certificate password. If the certificate does not require a password, use an empty string.

Returns

bool Returns true if Unity successfully updates the certificate. Otherwise, returns false.

Description

Sets the certificate to use to sign the Universal Windows Platform application package.

In the Editor, Unity displays this under Certificate in UWP Player Settings.