Version: Unity 6 Preview (6000.0)
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ShaderPropertyFlags.HDR

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Description

Signifies that values of this property contain High Dynamic Range (HDR) data.

When this flag is set, the default Material Inspector displays a warning if you assign incompatible data in the Material. For example, if a Texture contains an alpha channel, which HDR Textures do not support, the default Material Inspector displays a warning and suggests that you fix it.

This flag corresponds to the "[HDR]" attribute.