Version: Unity 6 Preview (6000.0)
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ShaderPropertyFlags.Normal

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Description

Signifies that values of this property contain Normal (normalized vector) data.

When this flag is set, the default Material Inspector displays a warning if you assign incompatible data in the Material. For example, if a Texture is not a Normal Map Texture, the default Material Inspector displays a warning and suggests that you fix it.

This flags corresponds to the "[Normal]" attribute.