Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

SupportedOnRenderPipelineAttribute.GetSupportedMode

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Declaration

public Rendering.SupportedOnRenderPipelineAttribute.SupportedMode GetSupportedMode(Type renderPipelineAssetType);

Parameters

renderPipelineAssetType The RenderPipelineAsset you want to check.

Returns

SupportedMode Whether the RenderPipelineAsset or its base RenderPipelineAsset supports the attribute.

Description

Use SupportedOnRenderPipelineAttribute.GetSupportedMode to find out whether a RenderPipelineAsset supports the attribute.