attribute | The VertexAttribute. |
format | Format of the vertex attribute. Default is VertexAttributeFormat.Float32. |
dimension | Dimensionality of the vertex attribute (1 to 4). Default is 3. |
stream | Vertex buffer stream that the attribute should be placed in. Default is 0. |
Create a VertexAttributeDescriptor structure.
Additional resources: Mesh.SetVertexBufferParams, Mesh.GetVertexAttributes.