Version: Unity 6 Preview (6000.0)
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Rigidbody2D.SlideMovement.selectedCollider

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public Collider2D selectedCollider;

Description

The specific Collider2D attached to this Rigidbody2D to be used to detect contacts.

Can be used to select a specific Collider2D attached to this Rigidbody2D to be used to detect contacts. If this is selected then Rigidbody2D.SlideMovement.useAttachedTriggers is ignored.

Additional resources: Rigidbody2D.Slide and SlideResults.