Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ProjectSearch.RegisterEngine

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void RegisterEngine(SearchService.IProjectSearchEngine engine);

Parameters

engine The Project search engine to register.

Description

Registers a Project search engine dynamically.

If you set a dynamically registered engine as the active search engine via the Settings window, you must make sure to register it in subsequent Unity sessions before it is used. If you do not register it, Unity reverts to the default search engine.

Additional resources: ProjectSearch.UnregisterEngine.