Version: Unity 6 Preview (6000.0)
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  • C#

TerrainData.GetHeights

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Declaration

public float[,] GetHeights(int xBase, int yBase, int width, int height);

Parameters

xBase First index of heightmap samples to retrieve along the Terrain's x axis.
yBase First index of heightmap samples to retrieve along the Terrain's z axis.
width Number of samples to retrieve along the Terrain's x axis.
height Number of samples to retrieve along the Terrain's z axis.

Description

Gets an array of heightmap samples.

Returns a two dimensional array of heightmap samples. The samples are represented as float values ranging from 0 to 1. The array has the dimensions [height,width] and is indexed as [y,x].