Version: Unity 6 Preview (6000.0)
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  • C#

TrueTypeFontImporter.GenerateEditableFont

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Declaration

public Font GenerateEditableFont(string path);

Description

Create an editable copy of the font asset at path.

Use this function if you want to modify the font generated by the TrueTypeFontImporter, with a custom texture or otherwise. It will create a copy of the font asset at path with an accompanying png Texture file and a Material, which you can all modify to meet your needs. A reference to the newly created editable Font is returned.