Version: Unity 6 Preview (6000.0)
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  • C#

Eyes.TryGetLeftEyeRotation

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Declaration

public bool TryGetLeftEyeRotation(out Quaternion rotation);

Parameters

rotationOut A Quaternion struct to receive the left eye rotation.

Returns

bool true if eyes can be queried for the left eye rotation; otherwise false.

Description

Gets the Quaternion that describes the rotation of the left eye.