Version: 2021.3
Recommended, default, and supported texture formats, by platform
Mipmaps introduction

Mipmaps

A mip or mip level is a version of a texture with a specific resolution. Mips exist in sets called mipmaps. Mipmaps can speed up rendering operations and reduce rendering artifacts in situations where the GPU renders a texture at less than its full resolution.

本节包含以下信息:

页面 描述
Mipmaps introduction An introduction to mips and mipmaps in Unity.
The Mipmpap Streaming system Information about a feature that lets you control how Unity loads mips.
The Mipmpap Streaming system API How to use C# scripts to extend the basic functionality of the Mipmap Streaming system.
Streaming Controller component Information about this component, which is part of the Mipmap Streaming system.
Recommended, default, and supported texture formats, by platform
Mipmaps introduction