Version: 2021.3

Caching.GetCachedVersions

切换到手册
public static void GetCachedVersions (string assetBundleName, List<Hash128> outCachedVersions);

参数

assetBundleName AssetBundle 名称。
outCachedVersions 所有缓存版本的列表。

描述

返回给定 AssetBundle 的所有缓存版本。

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;

public class Example : MonoBehaviour { IEnumerator GetCachedVersionExample(string uri) { //Download the bundle UnityWebRequest request = UnityWebRequestAssetBundle.GetAssetBundle(uri); yield return request.SendWebRequest(); AssetBundle bundle = DownloadHandlerAssetBundle.GetContent(request);

//Get all the cached versions List<Hash128> listOfCachedVersions = new List<Hash128>(); Caching.GetCachedVersions(bundle.name, listOfCachedVersions);

//use listOfCachedVersions hashes to perform actions on Caches... } }