Version: 2021.3
public static void AddCursorRect (Rect position, MouseCursor mouse);
public static void AddCursorRect (Rect position, MouseCursor mouse, int controlID);

参数

position 应在其中显示控件的矩形。
mouse 要使用的鼠标光标。
controlID 目标控件的 ID。

描述

向控件添加自定义鼠标指针。

// Create a small window that has a color box in it.
// Hovering over it causes a Zoom mouse cursor to appear.  (The window is not
// zoomed however.)
using UnityEngine;
using UnityEditor;

public class AddCursorRectExample : EditorWindow { [MenuItem("Examples/AddCursorRect Example")] static void addCursorRectExample() { AddCursorRectExample window = EditorWindow.GetWindowWithRect<AddCursorRectExample>(new Rect(0, 0, 180, 80)); window.Show(); }

void OnGUI() { EditorGUI.DrawRect(new Rect(10, 10, 160, 60), new Color(0.5f, 0.5f, 0.85f)); EditorGUI.DrawRect(new Rect(20, 20, 140, 40), new Color(0.9f, 0.9f, 0.9f)); EditorGUIUtility.AddCursorRect(new Rect(20, 20, 140, 40), MouseCursor.Zoom); } }