obj | The editor will should the properties of the Object. |
Open properties editor for an Object.
This will open an inspector like window to show and edit the properties of the Object.
using UnityEditor; using UnityEngine;
public class EditorUtilityOpenPropertyEditor { [MenuItem("Examples/OpenPropertyEditor")] public static void OpenSceneProperties() { var scene = AssetDatabase.LoadAssetAtPath<UnityEngine.Object>("Assets/Scenes/SampleScene.unity"); EditorUtility.OpenPropertyEditor(scene); } }