struct in UnityEngine.Experimental.Rendering
Parameters for culling and filtering ray tracing instances in RayTracingAccelerationStructure.CullInstances.
See Also: RayTracingAccelerationStructure.
| alphaTestedMaterialConfig | A configuration for defining when a Material is considered being alpha tested. | 
| flags | The flags that control different options in RayTracingAccelerationStructure.CullInstances function. | 
| instanceTests | An array of RayTracingInstanceCullingTest objects used add Renderers to the acceleration structure based on their layer, ShadowCastingMode and Material type. | 
| lodParameters | Parameters used for LOD culling. | 
| materialTest | A Material-based test used in RayTracingAccelerationStructure.CullInstances. | 
| planes | An array of planes used for culling ray tracing instances associated with the Renderers in a Scene. | 
| sphereCenter | The center of the sphere used for culling ray tracing instances associated with the Renderers in a Scene. | 
| sphereRadius | The radius of the sphere used for culling ray tracing instances associated with the Renderers in a Scene. | 
| subMeshFlagsConfig | The configuration that defines the RayTracingSubMeshFlags values for different types of Materials. | 
| transparentMaterialConfig | A configuration for defining when a Material is considered being transparent. | 
| triangleCullingConfig | A structure used for specifying ray tracing instance triangle culling options and vertex winding. |