Version: Unity 6 Preview (6000.0)
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  • C#

Caching.GetCacheAt

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Declaration

public static Cache GetCacheAt(int cacheIndex);

Parameters

cacheIndex Index of the cache to get.

Returns

Cache A reference to the Cache at the index specified.

Description

Returns the Cache at the given position in the cache list.

using System.IO;
using UnityEngine;

public class Example : MonoBehaviour { void GetCacheAtExample() { Directory.CreateDirectory("Cache1"); Directory.CreateDirectory("Cache2"); Directory.CreateDirectory("Cache3");

Caching.AddCache("Cache1"); //Placed in cache list at position 1 Caching.AddCache("Cache2"); //Placed in cache list at position 2 Caching.AddCache("Cache3"); //Placed in cache list at position 3

Cache c0 = Caching.GetCacheAt(0); //The default cache Cache c1 = Caching.GetCacheAt(1); Cache c2 = Caching.GetCacheAt(2); Cache c3 = Caching.GetCacheAt(3);

string path0 = c0.path; //The default cache string path1 = c1.path; string path2 = c2.path; string path3 = c3.path; } }