assetBundleName | The AssetBundle name. |
outCachedVersions | List of all the cached version. |
Returns all cached versions of the given AssetBundle.
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking;
public class Example : MonoBehaviour { IEnumerator GetCachedVersionExample(string uri) { //Download the bundle UnityWebRequest request = UnityWebRequestAssetBundle.GetAssetBundle(uri); yield return request.SendWebRequest(); AssetBundle bundle = DownloadHandlerAssetBundle.GetContent(request);
//Get all the cached versions List<Hash128> listOfCachedVersions = new List<Hash128>(); Caching.GetCachedVersions(bundle.name, listOfCachedVersions);
//use listOfCachedVersions hashes to perform actions on Caches...
//Unload the AssetBundle bundle.Unload(true); } }