Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Caching.GetCachedVersions

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Declaration

public static void GetCachedVersions(string assetBundleName, List<Hash128> outCachedVersions);

Parameters

assetBundleName The AssetBundle name.
outCachedVersions List of all the cached version.

Description

Returns all cached versions of the given AssetBundle.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;

public class Example : MonoBehaviour { IEnumerator GetCachedVersionExample(string uri) { //Download the bundle UnityWebRequest request = UnityWebRequestAssetBundle.GetAssetBundle(uri); yield return request.SendWebRequest(); AssetBundle bundle = DownloadHandlerAssetBundle.GetContent(request);

//Get all the cached versions List<Hash128> listOfCachedVersions = new List<Hash128>(); Caching.GetCachedVersions(bundle.name, listOfCachedVersions);

//use listOfCachedVersions hashes to perform actions on Caches...

//Unload the AssetBundle bundle.Unload(true); } }