Version: 2020.3
public byte[] bytes ;

描述

文本资源的原始字节。(只读)

This property gets all the data in a file, including the byte order mark for text files and other invisible characters.

using UnityEngine;

public class Example : MonoBehaviour { // Load a .jpg or .png file and then drag it on the imageTA variable.

TextAsset imageTA;

void Start() { var tex = new Texture2D(4, 4); tex.LoadImage(imageTA.bytes); GetComponent<Renderer>().material.mainTexture = tex; } }