textureType | 导入器使用的 TextureImporterType。 |
target | The platform that the setting targets, referred to as the BuilTarget. |
currentFormat | 要验证的 TextureImporterFormat。 |
bool Returns true if TextureImporterFormat is valid and can be set. Returns false otherwise.
Validates TextureImporterFormat based on a specified import type (TextureImporterType) and a specified build target (BuildTarget.).
TextureImporterFormat is not available for all platforms based on the TextureImporterType of a given Texture. Use this method to check that the format set with SetPlatformTextureSettings is a valid format.