label | Label of the link. |
options | 一个可选的布局选项列表,用于指定额外的布局属性。此处传递的任何值都将覆盖 style 定义的设置。另请参阅:GUILayout.Width、GUILayout.Height、GUILayout.MinWidth、GUILayout.MaxWidth、GUILayout.MinHeight、 GUILayout.MaxHeight、GUILayout.ExpandWidth、GUILayout.ExpandHeight。 |
bool
true
when the user clicks the link.
Make a clickable link label.
The label has an hyperlink style and returns true when clicked.
using UnityEditor; using UnityEngine;
class EditorGUILayoutLinkButton : EditorWindow { [MenuItem("Examples/EditorGUILayoutLinkButton")] static void Init() { var window = GetWindow<EditorGUILayoutLinkButton>(); window.Show(); }
void OnGUI() { if (EditorGUILayout.LinkButton("Link Button")) Debug.Log("Clicked"); } }