Version: Unity 6 Preview (6000.0)
Language : English
Audio Compressor Effect
Audio Low Pass Simple Effect

Audio SFX Reverb Effect

The SFX Reverb Effect takes the output of an Audio Mixer group and distorts it to create a custom reverb effect.

Properties

Property: Function:
Dry LevelAn audio setting that allows you to set the mix level of unprocessed signal in output in mB.
See in Glossary
Mix level of dry signal in output in mB. Ranges from –10000.0 to 0.0. Default is 0 mB.
Room Room effect level at low frequencies in mB. Ranges from –10000.0 to 0.0. Default is –10000.0 mB.
Room HF Room effect high-frequency level in mB. Ranges from –10000.0 to 0.0. Default is 0.0 mB.
Decay Time Reverberation decay time at low-frequencies in seconds. Ranges from 0.1 to 20.0. Default is 1.0.
Decay HF Ratio Decay HF Ratio : High-frequency to low-frequency decay time ratio. Ranges from 0.1 to 2.0. Default is 0.5.
Reflections Early reflections level relative to room effect in mB. Ranges from –10000.0 to 1000.0. Default is –10000.0 mB.
Reflect Delay Early reflections delay time relative to room effect in mB. Ranges from –10000.0 to 2000.0. Default is 0.02.
Reverb Late reverberation level relative to room effect in mB. Ranges from –10000.0 to 2000.0. Default is 0.0 mB.
Reverb Delay Late reverberation delay time relative to first reflection in seconds. Ranges from 0.0 to 0.1. Default is 0.04 s.
Diffusion Reverberation diffusion (echo density) in percent. Ranges from 0.0 to 100.0. Default is 100.0%.
Density Reverberation density (modal density) in percent. Ranges from 0.0 to 100.0. Default is 100.0%.
HFReference Reference high frequency in Hz. Ranges from 20.0 to 20000.0. Default is 5000.0 Hz.
Room LF Room effect low-frequency level in mB. Ranges from –10000.0 to 0.0. Default is 0.0 mB.
LFReference Reference low-frequency in Hz. Ranges from 20.0 to 1000.0. Default is 250.0 Hz.

AudioReverbEffect

Audio Compressor Effect
Audio Low Pass Simple Effect