Version: Unity 6 Preview (6000.0)
Language : English
Recommended, default, and supported texture formats, by platform
Mipmaps introduction

Mipmaps

A mipmap level is a version of a texture with a specific resolution. Mipmap levels exist in sets called mipmaps. Mipmaps can speed up rendering operations and reduce rendering artifacts in situations where the GPU renders a texture at less than its full resolution.

This section contains the following information:

Page Description
Mipmaps introduction An introduction to mipmaps in Unity.
Optimize GPU texture memory with mipmap streaming Use mipmap streaming to limit the size of textures in GPU memory.
Recommended, default, and supported texture formats, by platform
Mipmaps introduction