Pick tiles with the active brush from the Tile Palette window or the SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info See in Glossary view. You can also adjust the brush’s settings in the Brush Inspector window.
Select the Save button in the Brush Pick overlay to save the picked tiles and brush settings as a Brush Pick.
Edit a Brush Pick
To rename a Brush Pick:
Double-click the Brush Pick to edit the Brush Pick’s name.
To remove a Brush Pick:
Select the Brush Pick you want to remove.
Press Del (macOS: Cmd+Del) to remove the selected Brush Pick.
Load a Brush Pick
To load a Brush Pick:
Select its thumbnail in the overlay. Selecting a Brush Pick automatically switches your active brush to match the Brush Pick’s Brush type, and load its stored brush settings.
Loading the Brush Pick automatically activates the Paint tool, allowing you to paint with the Brush Pick straight away.