Version: Unity 6 Preview (6000.0)
Language : English
Havok Physics for Unity
Input System

In App Purchasing

com.unity.purchasing

Description

IMPORTANT UPGRADE NOTES:

If updating from Unity IAP (com.unity.purchasing + the Asset Store plugin) versions 2.x to version 3.x, complete the following actions in order to resolve compilation errors:
1. Move IAPProductCatalog.json and BillingMode.json
FROM: Assets/Plugins/UnityPurchasing/Resources/
TO: Assets/Resources/.
2. Move AppleTangle.cs and GooglePlayTangle.cs
FROM: Assets/Plugins/UnityPurchasing/generated
TO: Assets/Scripts/UnityPurchasing/generated.
3. Remove all remaining Asset Store plugin folders and files in Assets/Plugins/UnityPurchasing from your project.

PACKAGE DESCRIPTION:

With Unity IAP, setting up in-app purchases for your game across multiple app stores has never been easier.

This package provides:

• One common API to access all stores for free so you can fully understand and optimize your in-game economy
• Automatic coupling with Unity Analytics to enable monitoring and decision-making based on trends in your revenue and purchase data across multiple platforms
• Support for iOS, Mac, tvOS, Google Play, Windows, and Amazon app stores(*).
• Support to work with the Unity Distribution Portal to synchronize catalogs and transactions with other app stores
• Client-side receipt validation for Apple App Store and Google Play

After installing this package, open the Services Window to enable In-App Purchasing to use these features.

Version information

Released for Unity

Package version 4.11.0 is released for Unity Editor version 6000.0.

Compatible with Unity

These package versions are available in Unity version 6000.0:

Documentation location: State Versions available:
com.unity.purchasing@4.11 released 4.11.0

Keywords

purchasing , iap , unity

Havok Physics for Unity
Input System