While developing an application for Chrome OS, you may find issues that you need to debug on a Chrome OS device. You can use the Unity Profiler and Managed Debuggers to profile and debug applications respectively on Chrome OS devices.
Chrome OS has networking restrictions which mean the Unity Profiler and Managed Debuggers can’t automatically connect to Chrome OS devices wireless or through USB connections. Instead, manually connect to the device wirelessly using its IP address. To do this:
To wirelessly connect ADB to a Chrome OS device, you first need the device’s IP address and port. To find this:
The steps to connect ADB to a Chrome OS device using an IP address are the same as for Android. To do this, see Connect to a device over Wi-Fi (Android 11+) and use the IP address you acquired above.
Note: If your device or host machine goes to sleep or loses network connectivity you may need to reconnect.