Version: Unity 6 Preview (6000.0)
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  • C#

NavMesh.CreateSettings

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Declaration

public static AI.NavMeshBuildSettings CreateSettings();

Returns

NavMeshBuildSettings The created settings.

Description

Creates and returns a new entry of NavMesh build settings available for runtime NavMesh building.

This is useful for creating and storing settings to use for building NavMeshes for different sized characters.

Additional resources: NavMeshBuildSettings.

The NavMeshBuildSettings.agentTypeID will be positive and unique for the created settings.