Version: Unity 6 Preview (6000.0)
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TextureImporterCubemapConvolution

enumeration

Description

Defines Cubemap convolution mode.

This is useful if you need to pre-compute a diffuse or glossy specular reflections in the texture.

Additional resources: TextureImporterSettings.cubemapConvolution.

Properties

NoneNo convolution needed. This Cubemap texture represents mirror reflection or Skybox.
SpecularSpecular convolution (aka Prefiltered Environment Map).
DiffuseDiffuse convolution (aka irradiance Cubemap).