Version: Unity 6 Preview (6000.0)
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  • C#

PassIdentifier

struct in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

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Description

Represents an identifier of a specific Pass in a Shader.

Additional resources: Shader, ShaderUtil, Pass.

Properties

PassIndexThe index of the pass within the subshader (Read Only).
SubshaderIndexThe index of the subshader within the shader (Read Only).

Constructors

PassIdentifierConstructs a new PassIdentifier with the given subshaderIndex and passIndex.

Operators

operator !=Returns true if the pass identifiers are not the same. Otherwise, returns false.
operator ==Returns true if the pass identifiers are the same. Otherwise, returns false.