class in UnityEditor.Rendering
Implements interfaces:IRenderPipelineGraphicsSettings
Define a number of supported Rendering Layers on the Render Pipeline.
Render Pipeline supports 32 Rendering Layers by default.
maxRenderingLayersForPipeline | Define a maximum number of the supported Rendering Layers. |
maxSupportedRenderingLayers | Extract a maximum number of supported Rendering Layers. |