class in UnityEngine.AMD
/
Implemented in:UnityEngine.AMDModule
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CloseProvides the main entry point for the AMD Module. Use this to interact with specific AMD graphics card features.
device | Gets the device created by GraphicsDevice.CreateGraphicsDevice. If the device hasn't been created this property evaluates to null. |
version | Gets the version that corresponds to Unity's host plugin that manages the AMD.AMDUnityPlugin official library. |
CreateFeature | Creates a specific AMD feature. |
DestroyFeature | Destroys a specific feature created with GraphicsDevice.CreateFeature. |
ExecuteFSR2 | Records the execution of FSR 2.0 into a rendering command buffer. This call does not execute the command buffer, it only appends custom commands into it. |
GetRenderResolutionFromQualityMode | Queries the resolution configuration from a specified quality mode preset. |
GetUpscaleRatioFromQualityMode | Gets a precomputed upscaling ratio based on a preset quality setting. |
CreateGraphicsDevice | Creates the main API object. Call this method only once in your application. |