Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ChangeSceneEventArgs

struct in UnityEditor

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Description

A change of this type indicates that an open scene has been changed ("dirtied") without any more specific information available. This happens for example when EditorSceneManager.MarkSceneDirty is used.

Properties

sceneThe Scene that was changed.

Constructors

ChangeSceneEventArgsConstructs a new instance.