bubbles |
Returns whether this event type bubbles up in the event propagation path.
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currentTarget |
The current target of the event. This is the VisualElement, in the propagation path, for which event handlers are currently being executed.
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dispatch |
Indicates whether the event is being dispatched to a visual element. An event cannot be redispatched while it being dispatched. If you need to recursively dispatch an event, it is recommended that you use a copy of the event.
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eventTypeId |
Retrieves the type ID for this event instance.
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imguiEvent |
The IMGUIEvent at the source of this event. The source can be null since not all events are generated by IMGUI.
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isImmediatePropagationStopped |
Indicates whether StopImmediatePropagation() was called for this event.
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isPropagationStopped |
Whether StopPropagation() was called for this event.
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originalMousePosition |
The original mouse position of the IMGUI event, before it is transformed to the current target local coordinates.
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pooled |
Whether the event is allocated from a pool of events.
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propagationPhase |
The current propagation phase for this event.
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target |
The target visual element that received this event. Unlike currentTarget, this target does not change when
the event is sent to other elements along the propagation path.
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timestamp |
The time when the event was created, in milliseconds.
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tricklesDown |
Returns whether this event is sent down the event propagation path during the TrickleDown phase.
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